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Showing posts from September, 2024

Universal Design for Learning

  Welcome Back!  This week we'll be discussing the Universal Design For Learning (UDL) framework and how it impacts the design of my lesson plan and the digital use divide.  The article I chose to read is:    Vasinda, S. and Pilgrim, J . (2021). Technology supports in the UDL framework: Removable scaffolds or permanent new literacies? Reading Research Quarterly, 58(1), 44 - 58. According to Vasinda and Pilgrim, UDL was developed to provide better quality instruction to learners with varying abilities and literacies. There are several ways for learners to access information and demonstrate understanding. Traditionally, the term "scaffolding" has been used to describe the framework used to give learners access to information. However, the authors argue that integrating technology into the classroom is not scaffolding; rather it is a new literacy option. During the civil rights movement, architects were inspired to provide universal access to public buildings fo...

AI Lesson Plan

 Welcome back!  This week, we were asked to use Magic School AI to generate a lesson plan using AI. Part 1: https://app.magicschool.ai/tools/lesson-plan-generator?share=23ecc586-5203-4439-9d76-2d00c0ddf274 My evaluation of the lesson is that it does and excellent job addressing the state standard ( a. Explore the function of history and culture in the development of a dramatic concept through a critical analysis of original ideas in drama/theatre works from western or non-western theatre traditions), but falls short in the ISTE standard ( Students use effective  research strategies  to find  resources  that support their learning needs, personal interests and creative pursuits.). The lesson directly addresses the state standard by asking students to consider the concepts of societal norms, politics, and cultural values as they relate to one of Shakespeare's plays.  It also asks the students to compare western and non-western theatrical traditi...

Motivation in the Classroom

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 Welcome Back!  This week we're looking at learner motivation.  Chapter Six of How People Learn II posits there are several ways learners can be motivated.  Among them are Values, Goals, and Effects of choice.  All three ways can be achieved by using digital tools in creative learning environments.  This is an effective approach to achieving ISTE Standard 6.a.  Goal setting is one of the ways students are motivated.